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5. Physical Problems

Many of these problems have to be handled individually. The needs of the individual, the ways that they can generate input and other factors vary so much that all that this HOWTO can provide is a general set of pointers to useful software and expertise.

5.1 Unable to Use a Mouse/Pointer

Limited mobility can make it difficult to use a mouse. For some people a tracker ball can be a very good solution, but for others the only possible input device is a keyboard (or even something which simulates a keyboard). For normal use of Linux this shouldn't be a problem (but see the section Making the keyboard behave), but for users of X, this may cause major problems under some circumstances.

Fortunately, the fvwm window manager has been designed for use without a pointer and most things can be done using this. I actually do this myself when I lose my mouse (don't ask) or want to just keep typing. fvwm is included with all distributions of Linux that I know of. Actually using other programs will depend on their ability to accept key presses. Many X programs do this for all functions. Many don't. I think sticky mouse keys, which is due in a future release of X, should make use of most programs possible.

Unable to Use a Keyboard

People who are unable to use a keyboard normally can sometimes use one through a headstick or a mouthstick. This causes calls for special setup of the keyboard, which is, as far as I know, impossible at present for Linux. This should become available very soon though because the software needed to implement the main parts of this is already written and in testing.

At that point, there should be a program which will display a keyboard on the screen and accept input from some kind of pointer, including, for example, eye movement.

5.2 Speech Recognition

Speech recognition is a very powerful tool for enabling computer use. There are two recognition systems that I know of for Linux, the first is ears which is described as ``recognition is not optimal. But it is fine for playing and will be improved'', the second is AbbotDemo ``A speaker independent continuous speech recognition system'' which may well be more interesting, though isn't available for commercial use without prior arrangement. See the Linux software map for details (see section other Linux documents).

5.3 Making the Keyboard Behave

Getting Rid of Auto Repeat

To turn off key repeat on the Linux console run this command (I think it has to be run once per console; a good place to run it would be in your login files, .profile or .login in your home directory).

setterm -repeat off

To get rid of auto repeat on the X server, you can use the command

xset -r 

which you could put into the file which get runs when you start using X (often .xsession or .xinit under some setups)

Both of these commands are worth looking at for more ways of changing behaviour of the console.

Sticky Keys

Sticky keys are not available on Linux in any form as far as I know. For the normal console they would need changes to the kernel code. This wouldn't be very difficult, but would need someone who had basic kernel programming skills to do it.

For X windows under Linux, the code already exists, but is not available for normal users. Since `normal users' includes me, at present, I cannot confirm that this will be usable.

Strange Input Hardware

There are a number of devices worth considering for input such as touch screens and eye pointers. Most of these will need a `device driver' written for them. This is not terribly difficult if the documentation is available, but requires someone with good C programming skills. Please see the Linux Kernel Hackers guide and other kernel reference materials for more information. Once this is set up, it should be possible to use these devices like a normal mouse.

Controlling Physical Hardware From Linux

The main group of interest here are the Linux Lab Project. Generally, much GPIB (a standard scientific equipment interface also known as the IEEE bus) hardware can be controlled.


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